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Overalls

This is a 3D rendering of overalls I made for personal practice. Modeled in Blender and ZBrush. Textured in Substance 3D Painter. Rendered in Marmoset Toolbag. The wireframe image pictured is of a subdivided model. The original low poly is not pictured as it was not used in rendering. Because this was made just as a standalone image, it was not necessary for me to worry too much about poly count.